As most of you surely know, XNA 4 is nearing a final release. We’re going to be a little more active on this compared to previous XNA updates. We’re aiming to get a release (at least for the Windows Phone) the same month that non-beta XNA 4 is released. We’ve already started working on this new engine, and we’re also looking to have full Glue support for this platform at launch as well.
While this may sound like all good news, there is one downside. Unfortunately Visual Studio 2010 introduces some new properties in the .csproj file which require .NET 4.0 to parse properly. In fact, if a .NET 3.5 or earlier project attempts to open a XNA 4 project, a crash results.
The reason this matters is because along with making generated code files, Glue modifies your Visual Studio project file. To parse Windows Phone projects, we need to update Glue to .NET 4.0, and along with it XNA 4.
Therefore, the next version of Glue will run on .NET 4 and XNA 4, meaning you will need to download and install the XNA 4 package. We’ll most likely include this in the FRB installer; however, the download is about 400 MB and may require you to restart your computer. If you’d like to prepare ahead of time, you may want to do the download now:
http://creators.xna.com/en-US/launchcenter
–Vic–
